Your new Spine 2d companion.

Main features

The power of Nodes

Connect, arrange, and repeat your animations with ease—then export them directly for your portfolio.

Working with Nodes gives you a clear, visual way to understand how your animations will play in-game. Test looping behavior, experiment with timing, and refine how sequences flow from one animation to the next.

In the demo version, you’re free to explore and experiment with Nodes however you like.

Split View

Divide your viewport into two independent panels, the timeline controls each view separately — perfect for comparing animations, poses, and overall performance side by side.

Load different skins in each view to analyze variations more efficiently and gain clearer visual insights.

When combined with the Review Tools*, Split View becomes a powerful way to deliver precise, structured feedback to your team.

Review Tools

Draw, write, and highlight—because sometimes visuals communicate far more effectively than words. Skip the long back-and-forth and make your feedback clear using color, shapes, and direct annotations.

Communicating with artists requires a different approach. We see and express ideas in unique ways, and the Review Tools* are designed to bridge that gap—helping you deliver clear, intuitive, and efficient feedback.

All notes can be exported as .png files, making them easy to share across your favorite communication tools, embed in documents, or include in emails.

Other features

Multiple Skeletons

Need to review many skeletons? Save the hustle of many videos coming in too many different formats and sizes. Get the exports, load all of them in Sveew and browse all of them. You can combine this feature with nodes and preview and experiment with each one of them.

Take Notes

Add Notes to frames! Use this tool to give even more precise feedback and help your team to level up. Notes are linked to animations and saved with projects so you can load them later.

Save Projects

Sveew can save your project with the nodes setup, your notes, the skeletons you loaded. Projects are saved locally, we don’t upload or store anything in our server. Safe for your project because everything is one locally.

Skin Support

Combine and pin skins as you do in Spine. Check how your skeleton will behave in game using them. Combine this tool with the Split viewport and the Review Tools to maximize its power

Silhouete & Wireframe Modes

Every professional animator knows the importance and the power of a good, well crafted silhouette. With Sveew, you can easily switch your viewport mode to silhouettes.

Onion Skin

Preview frames before and after your pose. Check the spacing and the arcs, make sure your animation is smooth and well balanced.

Render Export Presets

Render different formats (.mp4, WebM and png-alpha) in different size proportions and presets for video (horizontal and Vertical), you can combine with a custom background and export straight to use straight in your social networks.

Timeline and Viewport Controls

Need to review many skeletons? Save the hustle of many videos coming in too many different formats and sizes. Get the exports, load all of them in Sveew and browse all of them. You can combine this feature with nodes and preview and experiment with each one of them.

Solo and Studio Versions

  • Sack Skeleton included
  • Node system
  • Split View
  • Skin Support
  • Multiple Views
  • Review Tools – watermark
  • Render Presets – watermark
  • Saving disabled
  • Single Skeletons
  • Node system
  • Split View
  • Skin Support
  • Multiple Views
  • Review Tools
  • Render Presets
  • Customizable Export background
  • Save your projects
  • Wishlist / Support
  • Multiple Skeletons
  • Node system
  • Split View
  • Skin Support
  • Multiple Views
  • Review Tools
  • Render Presets
  • Customizable Export background
  • Save your projects
  • Wishlist / Support

Plans

Free

-All Features available

€5.99

Launch promo50% OFF for 3 months

€2.99

Monthly

COUPON SVEEW
€15.99

Launch promo50% OFF for 3 months

€7.99

Monthly

COUPON SVEEW

FAQ

+ Why this is not free?

There are many costs involved in developing an app. From hosting to servers. I tried to made it the most affordable possible due the reality of many Spine animators sometimes struggling to keep even their own Spine license, especially in countries with a weak currency. I get it, I have been there. But costs with servers can escalate with amount of users and I can’t afford it alone.

+ Can I animate my skeletons?

No, it is a tool for preview and review your exports from Spine. It supports .json and .skel files. and outputs only images from the Review Tools and video for the node sequence.

+ Is there any restriction with Spine versions?

The app was extensively tested and no issues were found importing .json or skel files from any version.

+ There will be upgrades?

Yes, upgrades and new features are included in all plans, free of charge.

+ What if I have any issue?

Contact me immediately at hello@spinemation.com
For any bug report, malfunction and problems with the checkout process, let me know as quick as possible. If you have any bugs, make sure you send:
-Clear description.
-Browser you are using.
-Time it happened.

Want to suggest something?

Feel free to reach out for suggestions, comments, feedback, any feature you believe can be improved.
I am working to make the tool better and useful for us.

Thanks for being part of the project. For my courses, free rigs. Visit Spinemation.com.

Scroll to Top